Aussteller SimRacing EXPO 2014

iRacing

Logo iRacing Motorsport Simulations

The company was founded in 2004 by Dave Kaemmer and John Henry and subsequently released as iRacing.com in August 2008. Kaemmer was co-founder of Papyrus Design Group, developers of award-winning racing simulations including “Grand Prix Legends” and NASCAR 2003.” Henry is principal owner of the Boston Red Sox and Liverpool Football Club, as well as co-owner of NASCAR’s Roush Fenway Racing. iRacing.com has developed dozens of formal partnerships in the motorsport industry to help create the most authentic racing simulation in the world including with NASCAR, IndyCar, International Speedway Corporation, Speedway Motorsports, McLaren Electronics, Williams F1, Volkswagen, Ford, the Skip Barber Racing School, GM, BMW and Toyota.

RaceRoom

RaceRoom, based in Rotkreuz, Switzerland, is an entertainment company with facilities in Germany and Sweden that develops virtual motorsport hardware and software for use in stationary, mobile and online business models. A division of KW automotive GmbH – market leader and innovator for individual suspension solutions for racing and road use – in cooperation with the “Race” software developer SimBin Studios, develop RaceRoom concepts to make the world of motorsports virtually accessible to the wider public. RaceRoom offers point of sales and event solutions and directs its RaceRoom Racing Experience, a brand operated in the company network, at the steadily expanding online virtual motor sports community. In addition, the company develops and sells flexible, configurable game seat systems for the home entertainment market.

Sony Computer Entertainment

Logo Playstation
Logo Playstation4

Sony Computer Entertainment Inc. (SCEI) is global market leader and a driving force of innovation in the field of computer-based entertainment. Sony Computer Entertainment Inc. produces, distributes, develops and markets the portable entertainment system PSP® (PlayStation® Portable), the computer entertainment system PlayStation® 3 (PS3™), the portable entertainment system PlayStation® Vita (PS Vita) and the computer entertainment system PlayStation® 4. SCEI revolutionised home entertainment when it brought out the PlayStation in 1994. The PS2™ further cemented the PlayStation family's position at the epicentre of networked home entertainment. 

From its company headquarters in Tokyo, SCEI and its sister companies Sony Computer Entertainment America LLC and Sony Computer Entertainment Europe Ltd., along with the regional divisions Sony Computer Entertainment Japan and Sony Computer Entertainment Asia, develop, publish, market and distribute all hardware and software products and manage third-party licensing programmes for these platforms in their respective markets worldwide.

Namco Bandai - Project Cars


BANDAI NAMCO Games Europe S.A.S., part of BANDAI NAMCO Holdings Inc., is a leading global publisher and developer of interactive content for platforms including all major video game consoles and PC, with marketing and sales operations in 50 countries across Europe, the Middle East, Africa and Australasia. The company is known for creating and publishing many of the industry’s top video game franchises, including PAC-MAN™, Tekken™, SOULCALIBUR™, NARUTO™, NARUTO SHIPPUDEN™, Dragon Ball®, GALAGA™, RIDGE RACER™ and ACE COMBAT™.

Ellip6

With its high-end simulators, the Ellip6 represents the state of the art in race simulation technology. Unlike conventional simulators, which rely on hydraulics, the Ellip6 uses electric motors – just like the simulators used by airlines and car manufacturers. This makes the simulator’s motions gentler, smoother and, ultimately, more authentic. No race simulator has even been this realistic. Whether you want to recreate the sensations of Formula 1, go-karting or rally driving, the Ellip6 gives you a racing experience you could otherwise only expect to get from the real thing – thanks to its six degrees of freedom, three high-definition LCD monitors that move with you, and incredible sound system. It comes as no surprise, therefore, that racing pros use the Ellip6 to prepare for a diverse range of racetracks. Do you prefer the Nurburgring, the Monaco Grand Prix, or the Belgian Grand Prix? With the Ellip6 you can experience racing on virtual recreations of the world’s best racetracks. Choose a vehicle from a selection of over 100 different models. Thanks to the innovative Ellip6 software you can also easily add your own additional vehicles and circuits, too. 

STL Simulationstechnik Lingnau

STL (Simulationstechnik Lingnau) was founded just this year, and its Actoracer simulator is set to give visitors to the SimRacingExpo an incredibly realistic racing experience. Simulated functions include accelerating, breaking, taking curves and track conditions. The simulator even allows SimRacingExpo visitors to experience exterior factors such as contact with another vehicle or driving over the curb as if they were in a real vehicle. What’s more, the simulator can be adjusted to all driver types, providing visitors of any size with a completely unique racing experience in perfect conditions.

Vesaro

Logo Vesaro

Vesaro is a British Design and Manufacturing company with its headquarters in the heart of Kent in England. From here they design, engineer and build some of the worlds most Advanced simulators. Vesaro's core product is the worlds only commercial grade modular simulation system, offering versitility that has never been seen before. In addition to the core Vesaro I modular system Vesaro design and build flight, helicopter simulators and formula body style F1 simulators, making Vesaro a complete solution for your entertainment and training needs. 

D-Box

Logo D-Box

Founded in 2000, D-BOX Technologies Inc. designs, manufactures and commercialises leading-edge motion systems mainly suited for the entertainment and simulation industries. The resulting motion is perfectly synchronized with all onscreen content, creating an unmatched realistic, immersive experience. These systems are found in motor-racing simulators, enabling drivers to train as if they were on the track and to feel the same driving sensations.

Motorsport Simulator

The Motorsport Simulator Company was established mainly for amateur and professional racing drivers and teams who use the simulator to improve their driving skills and to save the costs for training on real tracks. Simulators also supply individuals and sim racing enthusiasts who want to experience the most realistic feeling of racing driver. Our company provides the simulators for individuals and sim racing enthusiasts who want to feel like real racing drivers. 

We have devoted to sim racing for more than ten years. We have decided to apply our extensive experience for construction of professional simulators. Our main goal is to create the most authentic racing simulator, which is comparable to a real racing car. 

MPM Sportscars

Suchen Sie den ultimativen Simulationskick? Dann ist TriplEX von MPM genau das Richtige für Sie. Durch sein einzigartiges Cockpit-Design (komplett schließbar durch Kanzel-Kit) funktioniert der TriplEX sowohl für Flug - als auch für Rennsimulation.

Mit seinen 3 x 27" Monitoren ist das Sichtfeld nahezu komplett ausgefüllt und eröffnet so bis-lang unbekannte Eindrücke an Sichtmöglichkeiten. Wer den Realismus in die Extreme treiben möchte, ergänzt unseren Basis-Simulator mit der Motion-Einheit, welche Fliehkräfte bis zu 0,5G simulieren kann. Damit eröffnet sich eine neue, bis dato unbekannte Dimension in der "bezahlbaren" Simulationswelt. Durch die Möglichkeit der stufenweisen Ergänzung, bleibt unser TriplEX erschwinglich und eröffnet so die Möglichkeit des Erlebens bislang unerschwinglicher Hobbys! Der TriplEX von MPM eignet sich als ideale Ergänzung für den MPM-Thunder als Trainings oder Wintergerät.

3D Mapping

3D Mapping Solutions GmbH is the leading expert for high-precision kinematic surveying of roads and railways. 3D Mapping applies unique survey systems, which have been developed with special focus on automobile applications. The 3D Mapping survey systems apply high-resolution scanners and multiple cameras. The systems are able to digitize test tracks, race tracks and public roads with relative accuracy below 1 mm on the road surface and a resolution of typically 2 million points per second. Typical applications are: Digitalisation of race automobile test tracks or proving grounds as a worldwide service, Digitalisation of race tracks, such as Nürburgring and Nürburgring Nordschleife, Digitalisation of public roads for automobile applications.